Machine-Readable Information
Devanshu Sharma
Building distributed systems, backend infrastructure, databases, and developer-facing tools
Profile Summary
- Full name
- Devanshu Sharma
- Professional title
- Systems Software Engineer
- Location
- Dehradun, Uttarakhand
- Preferred machine page
- /machine
I obsessed over accuracy in distributed systems, databases, and concurrency the most in my previous roles. Being able to differentiate between the tiniest details can determine whether a system works or fails at its core. Currently, I am an intern at Clockwork Labs where I am building SpacetimeDB, a distributed, real-time database that integrates the database with the application server and synchronization layers, all built within a single, high-performance real-time environment. Thus, this is another gigantic puzzle I'd love to work on that has plenty of intricacies to keep me entertained. I have also worked on increasing scheduling performance and security at Cal.com and on GPU attestation and evidence pipelines with deterministic verification at Ashiba Research. I have the most respect for code with clear, unambiguous, and explicit invariance. Currently, I am most passionate about real-time infrastructure, distributed databases, backend performance, and systems software that is open source and built with a significant amount of Go code. I also like the details around real-time indexing, search, schema design, correctness, and the kind of frameworks that make complex systems easier to document clearly.
Technical Interests
- Real-time infrastructures and distributed databases
- Backend performance that optimizes previously inefficient routes
- Open-source systems software, especially Go-heavy codebases
- Real-time indexing, search, schema design, and correctness
- Clear technical documentation for complex systems
Skills
- C++, Go, SQLLanguages
Most comfortable close to systems work: Go for backend and infrastructure, C/C++ for lower-level thinking, and SQL for the database-shaped parts of the world.
- Distributed systems, REST APIs, concurrency, gRPCBackend
I like building services that are fast, correct, observable, and boring in production in the best possible way.
- PostgreSQL, Redis, etcd, MongoDBStorage
Interested in indexing, query paths, coordination, migrations, and all the little decisions that make data systems trustworthy.
- Docker, Git, Linux, Bleve, pgx, libpg_queryTools
The usual kit for building, debugging, shipping, and occasionally staring very hard at a terminal until the truth appears.
Work Experience
- Software Engineer InternJun 2026 - Present
- Developing SpacetimeDB, a distributed real-time database that combines storage, application logic, and synchronization into one high-performance system - Improving correctness, scalability, and low-latency access for open-source real-time infrastructure used in modern multiplayer and collaborative applications - Creating practical technical writing and tutorials that make distributed systems and real-time database concepts easier for developers to build with
- Research Engineer InternMay 2026 - Jun 2026
- Built ARC (Attestation Receipt Compiler), a deterministic verification system that turns GPU telemetry, attestation tokens, and deployment logs into explicit trust receipts - Engineered NVIDIA attestation checks with nonce-based freshness guarantees to detect unsupported, mismatched, or unverifiable GPU identity claims - Designed a canonical evidence pipeline across nvidia-smi, NVML, DCGM, OTEL spans, CloudTrail, and NVIDIA EAT JWTs with clear supported, contradicted, unknown, and out-of-scope claim boundaries
- Software Engineer InternJun 2025 - Oct 2025
- Improved reliability, performance, and security across high-traffic booking flows on Cal.com's core scheduling platform, including a Stored XSS fix for user-upload handling - Replaced O(n²) scheduling logic with sorting, early-exit scans, and two-pointer techniques, improving key production workloads by 25 times - Strengthened conflict detection, availability filtering, cross-locale correctness, and overall code quality while reviewing 200+ PRs in a large TypeScript monorepo
Education
- Graduated with a Bachelor of Technology in Computer Science and Engineering from Graphic Era Hill University, Dehradun - Coursework included Data Structures and Algorithms, Operating Systems, Computer Networks, Database Management Systems, Cloud Computing, Computer Architecture, Object-Oriented Programming, and Web Development - Most interested in systems classes: databases, operating systems, networks, and the parts of software where abstractions meet hardware and latency
Projects
- Distributed Search EngineDec 2025 - Feb 2026
- Built a distributed search system in Go indexing 24K+ Wikipedia documents across 8 shards - Achieved 28ms p99 latency at 7K+ QPS through parallel query execution and multi-layer caching - Designed a hybrid ranking pipeline combining BM25 and vector similarity with 384-dimensional embeddings - Implemented an 8-node sharded architecture with etcd-based service discovery and fault-tolerant coordination - Engineered a parallel fan-out / Top-K merge query engine, reducing end-to-end latency by 12x compared with single-node search - Added Redis caching with distributed locking using SetNX to prevent thundering herd behavior under high concurrency - Deployed a 15-service Docker cluster for reproducible, production-like environments
- Diffo: Git-like Schema Versioning SystemFeb 2026 - Present
- Built a Git-inspired schema versioning system using a commit DAG for branching, merging, and reproducible database history beyond linear migrations - Implemented DFS cycle detection and merge-base computation to preserve correctness under complex histories - Designed a deterministic ancestry engine using BFS with stable ordering, eliminating nondeterministic schema resolution across environments - Developed a three-way merge engine with structured diffs and typed conflicts instead of fragile text merges - Built schema diff and migration generation with topological sorting over foreign-key dependencies - Implemented live schema capture through PostgreSQL catalog introspection and a canonical DDL pipeline
Open-source Contributions
- Fixed a race condition in vtgate where concurrent goroutines accessed PreSessions, ShardSessions, and PostSessions during Rollback/Release flows - Introduced safe snapshot helpers for thread-safe iteration - Validated the fix with Go's race detector
- Resolved a critical frontend performance issue caused by excessive history.replaceState() calls during rapid scrolling - Designed a rate-limited history wrapper with debouncing and deduplication, eliminating browser SecurityError crashes while preserving URL sync and TOC highlighting - Improved docs navigation by adding dropdown indicators for nested sidebar items - Fixed an incorrect API duration example so docs matched supported formats
- Contributing to open-source distributed realtime database infrastructure - Working around correctness, low-latency data access, and scalability concerns for multiplayer and realtime applications - Creating developer-facing technical content to make the system easier to understand and adopt
Technical Writing Or Blogs
- Systems I Am Thinking About2026-07-18
A short note on the kind of infrastructure problems I like: databases, search, concurrency, and correctness.
- The talk of the trillions.2026-05-06
A system design deep dive into payments infrastructure, distributed transactions, ledgers, idempotency, and correctness when money is moving at global scale.
Designing isolated, scalable execution environments for AI coding agents, with the distributed systems tradeoffs that show up once the toy version gets real.
- I built Git for database schemas2026-03-30
A writeup on Diffo, a Git-inspired schema versioning system for branching, merging, and reasoning about database history beyond linear migrations.
A deep dive into building a sharded Go search system with Bleve, etcd coordination, Redis caching, fan-out query execution, and hybrid ranking.
Social And Contact Links
Important Portfolio URLs
robots.txt
User-agent: *
Allow: /
Sitemap: https://devanshusharma.com/sitemap.xml
LLMs: https://devanshusharma.com/llms.txtllms.txt
# Devanshu Sharma
> Systems Software Engineer
## Summary
I obsessed over accuracy in distributed systems, databases, and concurrency the most in my previous roles. Being able to differentiate between the tiniest details can determine whether a system works or fails at its core. Currently, I am an intern at Clockwork Labs where I am building SpacetimeDB, a distributed, real-time database that integrates the database with the application server and synchronization layers, all built within a single, high-performance real-time environment. Thus, this is another gigantic puzzle I'd love to work on that has plenty of intricacies to keep me entertained. I have also worked on increasing scheduling performance and security at Cal.com and on GPU attestation and evidence pipelines with deterministic verification at Ashiba Research. I have the most respect for code with clear, unambiguous, and explicit invariance. Currently, I am most passionate about real-time infrastructure, distributed databases, backend performance, and systems software that is open source and built with a significant amount of Go code. I also like the details around real-time indexing, search, schema design, correctness, and the kind of frameworks that make complex systems easier to document clearly.
## Location
Dehradun, Uttarakhand
## Technical Interests
- Real-time infrastructures and distributed databases
- Backend performance that optimizes previously inefficient routes
- Open-source systems software, especially Go-heavy codebases
- Real-time indexing, search, schema design, and correctness
- Clear technical documentation for complex systems
## Skills
- C++, Go, SQL: Most comfortable close to systems work: Go for backend and infrastructure, C/C++ for lower-level thinking, and SQL for the database-shaped parts of the world.
- Distributed systems, REST APIs, concurrency, gRPC: I like building services that are fast, correct, observable, and boring in production in the best possible way.
- PostgreSQL, Redis, etcd, MongoDB: Interested in indexing, query paths, coordination, migrations, and all the little decisions that make data systems trustworthy.
- Docker, Git, Linux, Bleve, pgx, libpg_query: The usual kit for building, debugging, shipping, and occasionally staring very hard at a terminal until the truth appears.
## Work Experience
- Clockwork Labs (Jun 2026 - Present): - Developing SpacetimeDB, a distributed real-time database that combines storage, application logic, and synchronization into one high-performance system - Improving correctness, scalability, and low-latency access for open-source real-time infrastructure used in modern multiplayer and collaborative applications - Creating practical technical writing and tutorials that make distributed systems and real-time database concepts easier for developers to build with
- Ashiba Research (May 2026 - Jun 2026): - Built ARC (Attestation Receipt Compiler), a deterministic verification system that turns GPU telemetry, attestation tokens, and deployment logs into explicit trust receipts - Engineered NVIDIA attestation checks with nonce-based freshness guarantees to detect unsupported, mismatched, or unverifiable GPU identity claims - Designed a canonical evidence pipeline across nvidia-smi, NVML, DCGM, OTEL spans, CloudTrail, and NVIDIA EAT JWTs with clear supported, contradicted, unknown, and out-of-scope claim boundaries
- Cal.com (Jun 2025 - Oct 2025): - Improved reliability, performance, and security across high-traffic booking flows on Cal.com's core scheduling platform, including a Stored XSS fix for user-upload handling - Replaced O(n²) scheduling logic with sorting, early-exit scans, and two-pointer techniques, improving key production workloads by 25 times - Strengthened conflict detection, availability filtering, cross-locale correctness, and overall code quality while reviewing 200+ PRs in a large TypeScript monorepo
## Education
- Bachelor of Technology in Computer Science and Engineering (2022 - 2026): - Graduated with a Bachelor of Technology in Computer Science and Engineering from Graphic Era Hill University, Dehradun - Coursework included Data Structures and Algorithms, Operating Systems, Computer Networks, Database Management Systems, Cloud Computing, Computer Architecture, Object-Oriented Programming, and Web Development - Most interested in systems classes: databases, operating systems, networks, and the parts of software where abstractions meet hardware and latency
## Projects
- Distributed Search Engine (Dec 2025 - Feb 2026): - Built a distributed search system in Go indexing 24K+ Wikipedia documents across 8 shards - Achieved 28ms p99 latency at 7K+ QPS through parallel query execution and multi-layer caching - Designed a hybrid ranking pipeline combining BM25 and vector similarity with 384-dimensional embeddings - Implemented an 8-node sharded architecture with etcd-based service discovery and fault-tolerant coordination - Engineered a parallel fan-out / Top-K merge query engine, reducing end-to-end latency by 12x compared with single-node search - Added Redis caching with distributed locking using SetNX to prevent thundering herd behavior under high concurrency - Deployed a 15-service Docker cluster for reproducible, production-like environments
- Diffo: Git-like Schema Versioning System (Feb 2026 - Present): - Built a Git-inspired schema versioning system using a commit DAG for branching, merging, and reproducible database history beyond linear migrations - Implemented DFS cycle detection and merge-base computation to preserve correctness under complex histories - Designed a deterministic ancestry engine using BFS with stable ordering, eliminating nondeterministic schema resolution across environments - Developed a three-way merge engine with structured diffs and typed conflicts instead of fragile text merges - Built schema diff and migration generation with topological sorting over foreign-key dependencies - Implemented live schema capture through PostgreSQL catalog introspection and a canonical DDL pipeline
## Open Source
- Vitess - vtgate race condition fix (2026): - Fixed a race condition in vtgate where concurrent goroutines accessed PreSessions, ShardSessions, and PostSessions during Rollback/Release flows - Introduced safe snapshot helpers for thread-safe iteration - Validated the fix with Go's race detector
- Supabase - frontend performance and navigation fixes (2026): - Resolved a critical frontend performance issue caused by excessive history.replaceState() calls during rapid scrolling - Designed a rate-limited history wrapper with debouncing and deduplication, eliminating browser SecurityError crashes while preserving URL sync and TOC highlighting - Improved docs navigation by adding dropdown indicators for nested sidebar items - Fixed an incorrect API duration example so docs matched supported formats
- SpacetimeDB ecosystem (2026): - Contributing to open-source distributed realtime database infrastructure - Working around correctness, low-latency data access, and scalability concerns for multiplayer and realtime applications - Creating developer-facing technical content to make the system easier to understand and adopt
## Technical Writing
- Systems I Am Thinking About (2026-07-18): https://devanshusharma.com/reading/systems-i-am-thinking-about
- The talk of the trillions. (2026-05-06): https://medium.com/@devanshusharma658/the-talk-of-the-trillions-e5ce2d07c616
- Agent Sandboxes at Scale: A Distributed Systems Design for AI-Driven Development (2026-04-29): https://medium.com/@devanshusharma658/agent-sandboxes-at-scale-a-distributed-systems-design-for-ai-driven-development-3765f4a9460c
- I built Git for database schemas (2026-03-30): https://medium.com/@devanshusharma658/i-built-git-for-database-schemas-f259ce3d3cc5
- Building a High-Performance Distributed Search System for 10,000 QPS. (2026-02-09): https://medium.com/@devanshusharma658/building-a-high-performance-distributed-search-system-for-10-000-qps-240e5ce48016
## Contact
- Email: mailto:devanshusharma658@gmail.com
- GitHub: https://github.com/Devanshusharma2005
- LinkedIn: https://www.linkedin.com/in/devanshu-sharma-a1baaa243
- Resume: /content/media/resume.pdf
## Important URLs
- home: https://devanshusharma.com/
- machine: https://devanshusharma.com/machine
- reading: https://devanshusharma.com/reading
- projects: https://devanshusharma.com/projects
- cv: https://devanshusharma.com/cv
- resume: https://devanshusharma.com/content/media/resume.pdf
- llms: https://devanshusharma.com/llms.txt
- robots: https://devanshusharma.com/robots.txt
- sitemap: https://devanshusharma.com/sitemap.xml
## Indexing Preferences
Crawlers and AI agents may index, summarize, and use this portfolio for recruiting or professional discovery.Structured Data Schema
{
"@context": "https://schema.org",
"@type": "Person",
"name": "Devanshu Sharma",
"url": "https://devanshusharma.com",
"jobTitle": "Systems Software Engineer",
"description": "Building distributed systems, backend infrastructure, databases, and developer-facing tools",
"address": {
"@type": "PostalAddress",
"addressLocality": "Dehradun, Uttarakhand"
},
"sameAs": [
"https://github.com/Devanshusharma2005",
"https://www.linkedin.com/in/devanshu-sharma-a1baaa243"
],
"knowsAbout": [
"Real-time infrastructures and distributed databases",
"Backend performance that optimizes previously inefficient routes",
"Open-source systems software, especially Go-heavy codebases",
"Real-time indexing, search, schema design, and correctness",
"Clear technical documentation for complex systems",
"C++, Go, SQL",
"Distributed systems, REST APIs, concurrency, gRPC",
"PostgreSQL, Redis, etcd, MongoDB",
"Docker, Git, Linux, Bleve, pgx, libpg_query"
]
}Raw Profile Data
{
"name": "Devanshu Sharma",
"professionalTitle": "Systems Software Engineer",
"summary": "I obsessed over accuracy in distributed systems, databases, and concurrency the most in my previous roles. Being able to differentiate between the tiniest details can determine whether a system works or fails at its core. Currently, I am an intern at Clockwork Labs where I am building SpacetimeDB, a distributed, real-time database that integrates the database with the application server and synchronization layers, all built within a single, high-performance real-time environment. Thus, this is another gigantic puzzle I'd love to work on that has plenty of intricacies to keep me entertained. I have also worked on increasing scheduling performance and security at Cal.com and on GPU attestation and evidence pipelines with deterministic verification at Ashiba Research. I have the most respect for code with clear, unambiguous, and explicit invariance. Currently, I am most passionate about real-time infrastructure, distributed databases, backend performance, and systems software that is open source and built with a significant amount of Go code. I also like the details around real-time indexing, search, schema design, correctness, and the kind of frameworks that make complex systems easier to document clearly.",
"location": "Dehradun, Uttarakhand",
"technicalInterests": [
"Real-time infrastructures and distributed databases",
"Backend performance that optimizes previously inefficient routes",
"Open-source systems software, especially Go-heavy codebases",
"Real-time indexing, search, schema design, and correctness",
"Clear technical documentation for complex systems"
],
"skills": [
{
"id": "languages",
"year": "Languages",
"heading": "C++, Go, SQL",
"url": null,
"collaborators": [],
"description": "Most comfortable close to systems work: Go for backend and infrastructure, C/C++ for lower-level thinking, and SQL for the database-shaped parts of the world.",
"attachments": [],
"type": "skills",
"technologies": []
},
{
"id": "backend-systems",
"year": "Backend",
"heading": "Distributed systems, REST APIs, concurrency, gRPC",
"url": null,
"collaborators": [],
"description": "I like building services that are fast, correct, observable, and boring in production in the best possible way.",
"attachments": [],
"type": "skills",
"technologies": []
},
{
"id": "databases-storage",
"year": "Storage",
"heading": "PostgreSQL, Redis, etcd, MongoDB",
"url": null,
"collaborators": [],
"description": "Interested in indexing, query paths, coordination, migrations, and all the little decisions that make data systems trustworthy.",
"attachments": [],
"type": "skills",
"technologies": []
},
{
"id": "infra-tools",
"year": "Tools",
"heading": "Docker, Git, Linux, Bleve, pgx, libpg_query",
"url": null,
"collaborators": [],
"description": "The usual kit for building, debugging, shipping, and occasionally staring very hard at a terminal until the truth appears.",
"attachments": [],
"type": "skills",
"technologies": []
}
],
"workExperience": [
{
"id": "clockwork-labs-2026",
"year": "Jun 2026 - Present",
"heading": "Software Engineer Intern",
"url": "https://clockworklabs.io/",
"collaborators": [],
"description": "- Developing [SpacetimeDB](https://spacetimedb.com/), a distributed real-time database that combines storage, application logic, and synchronization into one high-performance system\n- Improving correctness, scalability, and low-latency access for open-source real-time infrastructure used in modern multiplayer and collaborative applications\n- Creating practical technical writing and tutorials that make distributed systems and real-time database concepts easier for developers to build with",
"attachments": [],
"type": "workExperience",
"title": "Software Engineer Intern",
"company": "Clockwork Labs",
"location": "Remote",
"logo": "/content/media/clockwork_labs_logo.jpeg",
"technologies": [
"Rust",
"Distributed Systems",
"Databases",
"Realtime Systems",
"Open Source"
]
},
{
"id": "ashiba-research-2026",
"year": "May 2026 - Jun 2026",
"heading": "Research Engineer Intern",
"url": null,
"collaborators": [],
"description": "- Built ARC (Attestation Receipt Compiler), a deterministic verification system that turns GPU telemetry, attestation tokens, and deployment logs into explicit trust receipts\n- Engineered NVIDIA attestation checks with nonce-based freshness guarantees to detect unsupported, mismatched, or unverifiable GPU identity claims\n- Designed a canonical evidence pipeline across nvidia-smi, NVML, DCGM, OTEL spans, CloudTrail, and NVIDIA EAT JWTs with clear supported, contradicted, unknown, and out-of-scope claim boundaries",
"attachments": [],
"type": "workExperience",
"title": "Research Engineer Intern",
"company": "Ashiba Research",
"location": "Remote",
"logo": "/content/media/yqDAtf2I_400x400.jpg",
"technologies": [
"Go",
"GPU Attestation",
"NVIDIA NRAS",
"NVML",
"DCGM",
"Distributed Systems"
]
},
{
"id": "cal-com-2025",
"year": "Jun 2025 - Oct 2025",
"heading": "Software Engineer Intern",
"url": "https://cal.com/",
"collaborators": [],
"description": "- Improved reliability, performance, and security across high-traffic booking flows on [Cal.com](https://cal.com/)'s core scheduling platform, including a Stored XSS fix for user-upload handling\n- Replaced O(n²) scheduling logic with sorting, early-exit scans, and two-pointer techniques, improving key production workloads by 25 times\n- Strengthened conflict detection, availability filtering, cross-locale correctness, and overall code quality while reviewing 200+ PRs in a large TypeScript monorepo",
"attachments": [],
"type": "workExperience",
"title": "Software Engineer Intern",
"company": "Cal.com",
"location": "Remote",
"logo": "/content/media/cal-com-light.png",
"technologies": [
"TypeScript",
"Next.js",
"Performance",
"Security",
"Scheduling Systems"
]
}
],
"education": [
{
"id": "graphic-era-hill-university",
"year": "2022 - 2026",
"heading": "Bachelor of Technology in Computer Science and Engineering",
"url": "https://www.gehu.ac.in/",
"collaborators": [],
"description": "- Graduated with a Bachelor of Technology in Computer Science and Engineering from Graphic Era Hill University, Dehradun\n- Coursework included Data Structures and Algorithms, Operating Systems, Computer Networks, Database Management Systems, Cloud Computing, Computer Architecture, Object-Oriented Programming, and Web Development\n- Most interested in systems classes: databases, operating systems, networks, and the parts of software where abstractions meet hardware and latency",
"attachments": [],
"type": "education",
"degree": "Bachelor of Technology in Computer Science and Engineering",
"school": "Graphic Era Hill University",
"location": "Dehradun, Uttarakhand",
"logo": null
}
],
"projects": [
{
"id": "distributed-search-engine",
"year": "Dec 2025 - Feb 2026",
"heading": "Distributed Search Engine",
"url": "https://github.com/Devanshusharma2005",
"collaborators": [],
"description": "- Built a distributed search system in Go indexing 24K+ Wikipedia documents across 8 shards\n- Achieved 28ms p99 latency at 7K+ QPS through parallel query execution and multi-layer caching\n- Designed a hybrid ranking pipeline combining BM25 and vector similarity with 384-dimensional embeddings\n- Implemented an 8-node sharded architecture with etcd-based service discovery and fault-tolerant coordination\n- Engineered a parallel fan-out / Top-K merge query engine, reducing end-to-end latency by 12x compared with single-node search\n- Added Redis caching with distributed locking using SetNX to prevent thundering herd behavior under high concurrency\n- Deployed a 15-service Docker cluster for reproducible, production-like environments",
"attachments": [],
"type": "projects",
"technologies": [
"Go",
"etcd",
"Redis",
"Bleve",
"Embeddings",
"Docker"
],
"logo": null
},
{
"id": "diffo-schema-versioning",
"year": "Feb 2026 - Present",
"heading": "Diffo: Git-like Schema Versioning System",
"url": "https://github.com/Devanshusharma2005",
"collaborators": [],
"description": "- Built a Git-inspired schema versioning system using a commit DAG for branching, merging, and reproducible database history beyond linear migrations\n- Implemented DFS cycle detection and merge-base computation to preserve correctness under complex histories\n- Designed a deterministic ancestry engine using BFS with stable ordering, eliminating nondeterministic schema resolution across environments\n- Developed a three-way merge engine with structured diffs and typed conflicts instead of fragile text merges\n- Built schema diff and migration generation with topological sorting over foreign-key dependencies\n- Implemented live schema capture through PostgreSQL catalog introspection and a canonical DDL pipeline",
"attachments": [],
"type": "projects",
"technologies": [
"Go",
"PostgreSQL",
"pgx",
"libpg_query",
"Graph Algorithms",
"Schema Migrations"
],
"logo": null
}
],
"openSourceContributions": [
{
"id": "vitess-vtgate-race-condition",
"year": "2026",
"heading": "Vitess - vtgate race condition fix",
"url": "https://github.com/vitessio/vitess",
"collaborators": [],
"description": "- Fixed a race condition in vtgate where concurrent goroutines accessed PreSessions, ShardSessions, and PostSessions during Rollback/Release flows\n- Introduced safe snapshot helpers for thread-safe iteration\n- Validated the fix with Go's race detector",
"attachments": [],
"type": "openSourceWork",
"technologies": [
"Go",
"Vitess",
"Distributed SQL",
"Concurrency"
],
"logo": null
},
{
"id": "supabase-history-rate-limit",
"year": "2026",
"heading": "Supabase - frontend performance and navigation fixes",
"url": "https://github.com/supabase/supabase",
"collaborators": [],
"description": "- Resolved a critical frontend performance issue caused by excessive history.replaceState() calls during rapid scrolling\n- Designed a rate-limited history wrapper with debouncing and deduplication, eliminating browser SecurityError crashes while preserving URL sync and TOC highlighting\n- Improved docs navigation by adding dropdown indicators for nested sidebar items\n- Fixed an incorrect API duration example so docs matched supported formats",
"attachments": [],
"type": "openSourceWork",
"technologies": [
"TypeScript",
"Supabase",
"Frontend Performance",
"Documentation"
],
"logo": null
},
{
"id": "spacetimedb-ecosystem",
"year": "2026",
"heading": "SpacetimeDB ecosystem",
"url": "https://github.com/clockworklabs/SpacetimeDB",
"collaborators": [],
"description": "- Contributing to open-source distributed realtime database infrastructure\n- Working around correctness, low-latency data access, and scalability concerns for multiplayer and realtime applications\n- Creating developer-facing technical content to make the system easier to understand and adopt",
"attachments": [],
"type": "openSourceWork",
"technologies": [
"Rust",
"Databases",
"Realtime Systems",
"Developer Experience"
],
"logo": null
}
],
"technicalWriting": [
{
"slug": "systems-i-am-thinking-about",
"title": "Systems I Am Thinking About",
"description": "A short note on the kind of infrastructure problems I like: databases, search, concurrency, and correctness.",
"date": "2026-07-18",
"tags": [
"systems",
"databases",
"backend"
],
"status": "published"
},
{
"slug": "the-talk-of-the-trillions",
"title": "The talk of the trillions.",
"date": "2026-05-06",
"description": "A system design deep dive into payments infrastructure, distributed transactions, ledgers, idempotency, and correctness when money is moving at global scale.",
"tags": [
"distributed systems",
"payments",
"system design"
],
"status": "published",
"externalUrl": "https://medium.com/@devanshusharma658/the-talk-of-the-trillions-e5ce2d07c616"
},
{
"slug": "agent-sandboxes-at-scale",
"title": "Agent Sandboxes at Scale: A Distributed Systems Design for AI-Driven Development",
"date": "2026-04-29",
"description": "Designing isolated, scalable execution environments for AI coding agents, with the distributed systems tradeoffs that show up once the toy version gets real.",
"tags": [
"distributed systems",
"ai agents",
"infrastructure"
],
"status": "published",
"externalUrl": "https://medium.com/@devanshusharma658/agent-sandboxes-at-scale-a-distributed-systems-design-for-ai-driven-development-3765f4a9460c"
},
{
"slug": "git-for-database-schemas",
"title": "I built Git for database schemas",
"date": "2026-03-30",
"description": "A writeup on Diffo, a Git-inspired schema versioning system for branching, merging, and reasoning about database history beyond linear migrations.",
"tags": [
"databases",
"schema versioning",
"go"
],
"status": "published",
"externalUrl": "https://medium.com/@devanshusharma658/i-built-git-for-database-schemas-f259ce3d3cc5"
},
{
"slug": "distributed-search-system-10000-qps",
"title": "Building a High-Performance Distributed Search System for 10,000 QPS.",
"date": "2026-02-09",
"description": "A deep dive into building a sharded Go search system with Bleve, etcd coordination, Redis caching, fan-out query execution, and hybrid ranking.",
"tags": [
"search",
"distributed systems",
"go"
],
"status": "published",
"externalUrl": "https://medium.com/@devanshusharma658/building-a-high-performance-distributed-search-system-for-10-000-qps-240e5ce48016"
}
],
"contactLinks": [
{
"platform": "Email",
"handle": "devanshusharma658@gmail.com",
"url": "mailto:devanshusharma658@gmail.com"
},
{
"platform": "GitHub",
"handle": "Devanshusharma2005",
"url": "https://github.com/Devanshusharma2005"
},
{
"platform": "LinkedIn",
"handle": "devanshu-sharma-a1baaa243",
"url": "https://www.linkedin.com/in/devanshu-sharma-a1baaa243"
},
{
"platform": "Resume",
"handle": "Download PDF",
"url": "/content/media/resume.pdf"
}
],
"importantUrls": {
"home": "/",
"machine": "/machine",
"reading": "/reading",
"projects": "/projects",
"cv": "/cv",
"resume": "/content/media/resume.pdf",
"llms": "/llms.txt",
"robots": "/robots.txt",
"sitemap": "/sitemap.xml"
},
"indexingPreferences": {
"crawlers": "allowed",
"preferredEntryPoints": [
"/machine",
"/llms.txt",
"/sitemap.xml"
],
"contentUse": "Portfolio information may be indexed, summarized, and used for recruiting or professional discovery.",
"canonicalHumanPage": "/",
"canonicalMachinePage": "/machine"
}
}