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Projects & Open Source

Things I've built and contributed to.

Open Source Work

2026
  • Fixed a race condition in vtgate where concurrent goroutines accessed PreSessions, ShardSessions, and PostSessions during Rollback/Release flows
  • Introduced safe snapshot helpers for thread-safe iteration
  • Validated the fix with Go's race detector
GoVitessDistributed SQLConcurrency
2026
  • Resolved a critical frontend performance issue caused by excessive history.replaceState() calls during rapid scrolling
  • Designed a rate-limited history wrapper with debouncing and deduplication, eliminating browser SecurityError crashes while preserving URL sync and TOC highlighting
  • Improved docs navigation by adding dropdown indicators for nested sidebar items
  • Fixed an incorrect API duration example so docs matched supported formats
TypeScriptSupabaseFrontend PerformanceDocumentation
2026
  • Contributing to open-source distributed realtime database infrastructure
  • Working around correctness, low-latency data access, and scalability concerns for multiplayer and realtime applications
  • Creating developer-facing technical content to make the system easier to understand and adopt
RustDatabasesRealtime SystemsDeveloper Experience

Projects

Dec 2025 - Feb 2026
  • Built a distributed search system in Go indexing 24K+ Wikipedia documents across 8 shards
  • Achieved 28ms p99 latency at 7K+ QPS through parallel query execution and multi-layer caching
  • Designed a hybrid ranking pipeline combining BM25 and vector similarity with 384-dimensional embeddings
  • Implemented an 8-node sharded architecture with etcd-based service discovery and fault-tolerant coordination
  • Engineered a parallel fan-out / Top-K merge query engine, reducing end-to-end latency by 12x compared with single-node search
  • Added Redis caching with distributed locking using SetNX to prevent thundering herd behavior under high concurrency
  • Deployed a 15-service Docker cluster for reproducible, production-like environments
GoetcdRedisBleveEmbeddingsDocker
Feb 2026 - Present
  • Built a Git-inspired schema versioning system using a commit DAG for branching, merging, and reproducible database history beyond linear migrations
  • Implemented DFS cycle detection and merge-base computation to preserve correctness under complex histories
  • Designed a deterministic ancestry engine using BFS with stable ordering, eliminating nondeterministic schema resolution across environments
  • Developed a three-way merge engine with structured diffs and typed conflicts instead of fragile text merges
  • Built schema diff and migration generation with topological sorting over foreign-key dependencies
  • Implemented live schema capture through PostgreSQL catalog introspection and a canonical DDL pipeline
GoPostgreSQLpgxlibpg_queryGraph AlgorithmsSchema Migrations